One of the most important lessons that can be learned from past ICT4D projects is the importance of understanding your target population. No one understands the needs of a population better than the population itself. Therefore, it is very important to speak with people about their specific situation before designing an intervention. Many ICT4D project developers have had great ideas, but these ideas do not always translate into reality. Building a telecenter in the middle of a small village may sound like a helpful solution, but if villagers don’t understand how the technology can be applicable to their daily lives, it will be worthless. An example of an ICT4D project that did not keep the needs of the recipients in mind was the One Laptop per Child initiative. Although it would be nice for every child to own a laptop, there are other technologies that could better serve their needs. In order for projects to be successful, the local community must participate. If they do not feel ownership for the project, the benefit will disappear when the funding goes away. If project developers understand the social structures and values of a population, they can use this to their advantage to increase their impact.
Another important thing to keep in mind with ICT4D projects is the gap between how a project is intended to work and how it works in reality. There are many factors that developers do not consider. For example, the ICT4D community thought that personal solar panels would be an excellent solution for people without access to electricity to charge their phones. What they did not realize was that solar panels would be stolen if left outside, unattended. Another ICT idea, using the rotation of bike wheels to charge phones, cannot be practically applied in much of the developed world. The bike chargers require long stretches of paved road in order to work effectively. Many ICT developers have attempted to create educational games and other applications for phones. These games are rarely used, however, because people do not want to waste their phone’s charge. ICT4D interventions should always be planned with the end user in mind.